Template
Represents a predefined layout structure or design that can be populated with dynamic content within the RevelDigital player system.
A Template
typically defines a set of regions or zones, each with its own properties (like size, position, and associated content type or source). This allows for complex screen layouts where different pieces of information or media can be displayed simultaneously in a structured manner.
For example, a template might define a main content area, a sidebar for news feeds, and a footer for a ticker. Playlists or individual content sources can then be assigned to these specific zones within the template.
This interface currently provides methods to access the template's identifier (getId) and its user-defined name (getName). Further details about the template's structure (e.g., its zones and their properties) would typically be obtained through other means or related APIs if this interface is primarily for identification and basic metadata.
See also
// Example: How a Template might be associated with a Schedule
// Example: A playlist type that might utilize templates
// Example: If a RevelControl can be directly based on a Template